So I put in an app, and got invited to Citadel.  I’ve been itching to try and get back into Kara, and possibly some other raids, but I really didn’t want to have to depend on PUG’s to do it.  So I checked out Citadel’s website, and I really liked what I saw.  They wanted to start going to Kara, but they were not gonna be “Hard Core” rading.  And they really seemed to be all about having fun, and not pressuring everyone to get to the next level.  So I decided I’d give them a try.  And so far, its great!  They really are a great group of people.

And the good news is, they are going to Kara tonite, and I’ve been invited to go!  I’m really excited about this.  But I’m also a little nervous.  I haven’t been in Kara since last August, back before the bosses started dropping Badges of Justice, and before they removed the attunement/key requirement.  As a matter of fact, its been quite a while since I’ve done ANY instance.  I had a pretty long hiatus because of work and Real Life stuff.  So this may be a learning experience for me.  It may take me a while to get adjusted.  I sure hope I can get back into the swing of things fairly easily.

I’m fairly interested to see how I do as Survival in there.  I know it’s not optimal for 10-mans, but I’d still like to see how I perform in a raid setting at my current gear level.  Plus the trap talents should help out a bit on Moroes.  We’ll see how it goes, anyway.  Wish me luck!

SanuraI had heard about the pet aggro issues before, but I had always chalked it up to post-patch paranoia. Then, I read about the Charge nerf.  I didn’t think too much about it at the time, because I’ve never used a Boar before.  Not my cup of tea, I guess.

But I have never experienced any pet aggro issues since the patch.  That is, until last night.  I’ve been doing dailies and grinding some with my pet cat Sanura.  And she’s been leveling up from 66 all the way to 70.  And as long as I let her get 3K or so of aggro built up (using Omen) before engaging the mob, I would usually be ok.  For this, I would normally turn off Claw, and just have Dash and Growl active.  This was to make sure that she would have enough focus to get that 2nd or 3rd Growl off.  And from levels 66 through 69, she would easily get 3K threat within just a few seconds.  But I noticed that once she hit level 70, it was taking 10 seconds or longer, and that each Growl was producing less threat.  Then I remembered to train her with the level 70 Growl, Rank 8.  Well, this did not solve the problem.  In fact, according to Omen, Growl Rank 8 was producing the same amount of aggro as Growl Rank 7.  Now, I know the actual numbers from Omen are not exact.  And for all I know, they may be inaccurate.  But I do know that my pet was holding aggro better at level 66 through 69 than she is at level 70!

I’d like to do some more testing on this, just to make sure.  But I do know that once she hit 70 last night, while I was doing dailies on Isle of Quel’Danas, that aggro suddenly became a problem.  And the amount of threat she was generating in Omen was almost cut in half.  This is seriously distrubing, and I hope that Blizzard is using pets of multiple levels to track this problem down.  I wonder if it has anything to do with the pet skill inconsistencies that Mania spoke of.

What are your thoughts?  Has anyone else experienced similar results?  Anyone have any 60 to 69 pets that they would like to test this out with?

So now we have all these shiny new macros.  But which one is right for you.  The short answer would be to test them all yourself and find out.  It’s all heavily dependant on your gear, your bow speed (hasted and non-hasted), your spec, and your latency.

But what about the long answer?  Let’s take a look at these macros, and see what makes them work.

First, the 3:2 Macro:
#showtooltip Steady Shot
/cast !Auto Shot
/castrandom [target=pettarget, exists] Kill Command
/cast Steady Shot
/script UIErrorsFrame:Clear()

Now, we know that the 3:2 means that we are aiming for 3 Steady Shots, for every 2 Auto shots.  But how does that work?  Basically, this is a spam macro.  You put it on your castbar, and you spam the living hell out of it.  What makes it work as a 3:2 macro is having /cast !Auto Shot and /cast Steady Shot on separate lines.

Every time you spam the button, it tries to cast Auto Shot first, if its not on cooldown.  If it is on cooldown, then it goes to the next line, which is Kill Command.  But let’s ignore that for now.  The next line then, would be Steady Shot.  So, as you constantly press the button, its going to alternate between Auto/Steady.

But wait!  I thought we were aiming for Auto – Steady – Steady – Auto – Steady – Auto.  We are, and that’s the beauty of this macro, and why it’s great for any weapon speed.  When you have a slow weapon, Your Auto shot will still be on cooldown by your 3rd button press.  So it forces another Steady shot in there before Auto fires again. 

Now, depending on your attack speed, you may end up with more of a 2 Steadies to 1 Auto.  But for the most part, it averages out to a 3:2, because your Auto shots will get pushed back a little.  But the best part is, that when you get enough haste, either from Rapid Fire, Quick Shots, or some sort of proc/trinket, this macro will automatically put you in a 1:1 ratio.  That way, you don’t have to switch macros.  If you get your attack speed down low enough, this macro will still work in a 1:1 fashion, and not mess up any of your rotation.

Now for the 1:1 Macro:
#showtooltip Steady Shot
/castsequence reset=3 !Auto Shot, Steady Shot
/castrandom [target=pettarget, exists] Kill Command
/script UIErrorsFrame:Clear()

As I mentioned earlier, you can use a 3:2 macro as a 1:1 if your attack speed is fast enough.  But this particular 1:1 macro puts you in a 1 Steady to 1 Auto ratio, regardless of weapon speed.  It does this by using the /castsequence command.  Let’s take a look at that line.

/castsequence reset=3 !Auto Shot, Steady Shot

What this does, is cast one Steady after each Auto, no matter how many times you spam the button.  So there is no accidentally delaying your Auto shot because you hit the button too many times.  The reset=3 merely means that if you don’t press the button for 3 seconds, the cast sequence “resets” and you will get an Auto shot the next time you use the macro.

Now, you can use this 1:1 macro, and manually add in your other specials, such as Arcane, or Multi-shot.  Or you can add them into the above macro.  Either way, this puts us at a 1.5:1 rotation, where we have 1 Steady for each Auto, and we have an extra Arcane/Multi, every other round.

Here’s a 1.5:1 macro that I plan on testing out on Dr. Boom tonight:

/castsequence reset=3 !Auto Shot, Steady Shot
/console Sound_EnableSFX 0
/castrandom Multi-shot, Arcane Shot
/castrandom [target=pettarget, exists] Kill Command, Lightning Breath
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()

Once again, I’m merely trying to explain how the macros work.  And I am by no means an expert.  The only way to know for sure which one will work best for your spec and gear, is to try them out yourself.  Cheeky’s DPS spreadsheet is also an excellent resource.  You can plug in your gear, and see which rotation would be optimal for you.

 

There seems to be a lot of shot rotation macros floating around lately.  I’ve constantly flipped back and forth between a 1:1 and a 3:2 macro.  I’m using a 1:1 right now, since I’m not really raiding.  It’s not as much damage as a 3:2, but its a whole lot easier on my mana.  I really need to get out to Dr. Boom and do some more testing with each one, though.

If you’re interested, Drotara over at Less QQ, More PewPew, has compiled a list of some of the most common macros out there.  Alumatine also has all sorts of macros listed on his site, along with a description of each one.  I suggest you go check out both sites and browse around.  Both sites have tons of good information for hunters.

I also wanted to mention one other site.  It seems we have a new hunter blog – The Hunting Lodge!  Brigwyn is just starting out, but he’s already got some big-name MVP’s in his corner.  He’s apparently going to have some contributions from folks like Alumatine, Mirshalak, & Rilgon.  Let’s give him a great big Hunter welcome!

EDIT – Got the custom header back. How does it look with the new layout?

Bear with me. I’m making some changes to the site. I switched to a new theme. Unfortunately, when I switched, I lost my custom header picture. D’oh!!

And I’m at work so I don’t have a copy saved here. Ggaaaaahhhh!!!

When I get home, I’ll find it and re-upload it to use with the new theme.

I’m also making some additions and deletions to the blogroll. I plan on adding some more general WoW-related links, as well.

Leave me some comments, and let me know how you like the changes. Or if I should leave well-enough alone and quit frakin’ things up. ;)