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	<title>Comments on: More Macro Info</title>
	<atom:link href="http://theemptyquiver.wordpress.com/2008/04/11/more-macro-info/feed/" rel="self" type="application/rss+xml" />
	<link>http://theemptyquiver.wordpress.com/2008/04/11/more-macro-info/</link>
	<description>The lost journals of Caleria the Huntress</description>
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		<title>By: ellda</title>
		<link>http://theemptyquiver.wordpress.com/2008/04/11/more-macro-info/#comment-69</link>
		<dc:creator>ellda</dc:creator>
		<pubDate>Thu, 01 May 2008 00:46:26 +0000</pubDate>
		<guid isPermaLink="false">http://theemptyquiver.wordpress.com/?p=26#comment-69</guid>
		<description>Cheers for that. Yeah I use that rotation on most fights, fel mana ftw, apart from those long one like council wheres it back to steady/auto spam!

Thanx for the help :)</description>
		<content:encoded><![CDATA[<p>Cheers for that. Yeah I use that rotation on most fights, fel mana ftw, apart from those long one like council wheres it back to steady/auto spam!</p>
<p>Thanx for the help <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Caleria</title>
		<link>http://theemptyquiver.wordpress.com/2008/04/11/more-macro-info/#comment-68</link>
		<dc:creator>Caleria</dc:creator>
		<pubDate>Wed, 30 Apr 2008 13:35:18 +0000</pubDate>
		<guid isPermaLink="false">http://theemptyquiver.wordpress.com/?p=26#comment-68</guid>
		<description>Ellda,

You could try using something like this:

#showtooltip Steady Shot
/castsequence reset=3 !Auto Shot, Steady Shot, Arcane Shot, !Auto Shot, Steady Shot, !Auto Shot, Steady Shot, Multi-Shot, !Auto Shot, Steady Shot
/cast [target=pettarget,exists] Kill Command
/script UIErrorsFrame:Clear()

That would ensure that you get a Steady Shot between each Auto, and that Arcane and Multi fire right after a Steady, if they are up.  You may see some Auto shot clipping, but as an MM spec you shouldn&#039;t have to worry about that much, unless you have a lot of haste gear.

Naturally, you should test this out on Dr. Boom to make sure that it works for you.  But be warned, this is very mana-intensive, so just be mindful of that.</description>
		<content:encoded><![CDATA[<p>Ellda,</p>
<p>You could try using something like this:</p>
<p>#showtooltip Steady Shot<br />
/castsequence reset=3 !Auto Shot, Steady Shot, Arcane Shot, !Auto Shot, Steady Shot, !Auto Shot, Steady Shot, Multi-Shot, !Auto Shot, Steady Shot<br />
/cast [target=pettarget,exists] Kill Command<br />
/script UIErrorsFrame:Clear()</p>
<p>That would ensure that you get a Steady Shot between each Auto, and that Arcane and Multi fire right after a Steady, if they are up.  You may see some Auto shot clipping, but as an MM spec you shouldn&#8217;t have to worry about that much, unless you have a lot of haste gear.</p>
<p>Naturally, you should test this out on Dr. Boom to make sure that it works for you.  But be warned, this is very mana-intensive, so just be mindful of that.</p>
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	<item>
		<title>By: ellda</title>
		<link>http://theemptyquiver.wordpress.com/2008/04/11/more-macro-info/#comment-67</link>
		<dc:creator>ellda</dc:creator>
		<pubDate>Wed, 30 Apr 2008 12:59:33 +0000</pubDate>
		<guid isPermaLink="false">http://theemptyquiver.wordpress.com/?p=26#comment-67</guid>
		<description>/castsequence reset=3 !Auto Shot, Steady Shot
/console Sound_EnableSFX 0
/castrandom Multi-shot, Arcane Shot
/castrandom [target=pettarget, exists] Kill Command, Lightning Breath
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()

I tried this macro out on Dr Boom to and from what I saw everything wrked, everytime arcane was up it fired as soon as it was able and the same with multi. 

I&#039;m an MM hunter and my shot rotation is usually steady/auto shot and then every 10 seconds I through in the 1 arcane and multi together between the one auto then back to the steady/auto shot. it is possible to make the above macro in a may that the arcane shot is on a 10 second timer or is not able to be cast until multi shot has been cast or is this beyond the laws of WoW haha. I know little of making macros have just always wondered if it were possible.</description>
		<content:encoded><![CDATA[<p>/castsequence reset=3 !Auto Shot, Steady Shot<br />
/console Sound_EnableSFX 0<br />
/castrandom Multi-shot, Arcane Shot<br />
/castrandom [target=pettarget, exists] Kill Command, Lightning Breath<br />
/console Sound_EnableSFX 1<br />
/script UIErrorsFrame:Clear()</p>
<p>I tried this macro out on Dr Boom to and from what I saw everything wrked, everytime arcane was up it fired as soon as it was able and the same with multi. </p>
<p>I&#8217;m an MM hunter and my shot rotation is usually steady/auto shot and then every 10 seconds I through in the 1 arcane and multi together between the one auto then back to the steady/auto shot. it is possible to make the above macro in a may that the arcane shot is on a 10 second timer or is not able to be cast until multi shot has been cast or is this beyond the laws of WoW haha. I know little of making macros have just always wondered if it were possible.</p>
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		<title>By: Brigwyn</title>
		<link>http://theemptyquiver.wordpress.com/2008/04/11/more-macro-info/#comment-63</link>
		<dc:creator>Brigwyn</dc:creator>
		<pubDate>Thu, 24 Apr 2008 19:07:40 +0000</pubDate>
		<guid isPermaLink="false">http://theemptyquiver.wordpress.com/?p=26#comment-63</guid>
		<description>#showtooltip Steady Shot
/cast !Auto Shot
/castrandom [target=pettarget, exists] Kill Command
/cast Steady Shot
/castrandom Arcane Shot, Multi Shot
/script UIErrorsFrame:Clear()

Celaria can correct me if i&#039;m wrong here, but this is a possibility.</description>
		<content:encoded><![CDATA[<p>#showtooltip Steady Shot<br />
/cast !Auto Shot<br />
/castrandom [target=pettarget, exists] Kill Command<br />
/cast Steady Shot<br />
/castrandom Arcane Shot, Multi Shot<br />
/script UIErrorsFrame:Clear()</p>
<p>Celaria can correct me if i&#8217;m wrong here, but this is a possibility.</p>
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	<item>
		<title>By: Trigonx</title>
		<link>http://theemptyquiver.wordpress.com/2008/04/11/more-macro-info/#comment-62</link>
		<dc:creator>Trigonx</dc:creator>
		<pubDate>Thu, 24 Apr 2008 06:50:01 +0000</pubDate>
		<guid isPermaLink="false">http://theemptyquiver.wordpress.com/?p=26#comment-62</guid>
		<description>#showtooltip Steady Shot
/cast !Auto Shot
/castrandom [target=pettarget, exists] Kill Command
/cast Steady Shot
/script UIErrorsFrame:Clear()

With this sort of macro is there anyway to implicate Arcane Shot into the mix? I know nothing on the utility in creation of macros.</description>
		<content:encoded><![CDATA[<p>#showtooltip Steady Shot<br />
/cast !Auto Shot<br />
/castrandom [target=pettarget, exists] Kill Command<br />
/cast Steady Shot<br />
/script UIErrorsFrame:Clear()</p>
<p>With this sort of macro is there anyway to implicate Arcane Shot into the mix? I know nothing on the utility in creation of macros.</p>
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	<item>
		<title>By: Brigwyn</title>
		<link>http://theemptyquiver.wordpress.com/2008/04/11/more-macro-info/#comment-48</link>
		<dc:creator>Brigwyn</dc:creator>
		<pubDate>Fri, 11 Apr 2008 21:36:01 +0000</pubDate>
		<guid isPermaLink="false">http://theemptyquiver.wordpress.com/?p=26#comment-48</guid>
		<description>Awesome job Caleria!!  Hit the Mark on the head! (ok, pun intended) lol.</description>
		<content:encoded><![CDATA[<p>Awesome job Caleria!!  Hit the Mark on the head! (ok, pun intended) lol.</p>
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